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Your favourite people at VG247.com chat about the best games ever - with a twist. This is a game show where our regular panellists have to pitch their pick for the best game in a very specific category, such as "the best game where you get to eat pie", or "the best game with the worst cars". Our host Jim Trinca then has to pick his favourite, and then has to spend the rest of the week having annoyed two of his colleagues. Usually Connor. It's good, you should listen to it.
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1
Gamewank: The Next Generation

Jim Trinca, Richie Morgan

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It's back, and it's not even pretending to be about games. Returning for a new generation of consoles, Jim and Ric are a bit older and a bit more knackered, but they still love video games, Star Trek, and being a pair of daft auld rides.
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A podcast on Rosicrucianism, Hermeticism and the Teachings of the Western Esoteric Tradition, where adepts, practitioners, researchers share their views. This is the podcast for occult thought leaders to have their say.
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Greetings and welcome to Episode 3 of Panosopher’s Podcast. In this conversation, Rudolf meets with Australian Freemason Travis Trinca. This autumn, Travis released “The Temple and the Vault” (Lewis Masonic Publishing); a dedicated cross-tradition study of landscape and ritual in the search for Truth. Gentle yet candid, our author shares his person…
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Greetings and welcome to Episode 3 of Panosopher’s Podcast. In this conversation, Rudolf meets with Australian Freemason Travis Trinca. This autumn, Travis released “The Temple and the Vault” (Lewis Masonic Publishing); a dedicated cross-tradition study of landscape and ritual in the search for Truth. Gentle yet candid, our author shares his person…
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For those devoted to the Rosicrucian tradition, Christopher McIntosh needs no introduction. In this conversation, Rudolf brings us closer to the man behind the foundational works that have shaped our understanding of Rosicrucianism. His books—The Rosicrucians, The Rose Cross and the Age of Reason, and his recent Rosicrucian Trilogy containing new t…
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Interactivity is this medium's entire thing. It's a composite of many other art forms: everything from prose, to sculpture, to television. What it cribs from those things is often its weakest work, but what it does brilliantly and almost singularly is give the audience some control within the experience. All art is interactive on some level, in tha…
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Sometimes a game comes along that is, for reasons, a bit a of a black sheep as far as its parent company is concerned. It could be a passion project that doesn't tick any zeigeisty boxes, a legacy IP that the current owners have no clue what to do with, sometimes even a perfectly decent game that the court of public opinion has turned sour on and t…
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Welcome to Episode 1 of The Pansophers’ Podcast! Today, Rudolf talks with esteemed UK author and academic, Tobias Churton. In a wide-ranging conversation, the men discuss the Search for Self as well as Wisdom in the context of history. Particular focus is brought to aspects of Freemasonic and Rosicrucian history. Tobias defines his experience of “P…
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Add-on content for video games is often worthless, but it can sometimes go very, very right: just look at the DLC catalogue for The Elder Scrolls IV: Oblivion. It infamously introduced the gaming landscape to the concept of horse armour, or paid cosmetic items in single player titles, which was widely condemned as a cynical cash-grab (even so, the …
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Gaming is full of rings of power: from RPG trinkets that give your character a small but pivotal buff to a critical stat, warp rings that provide instantaneous transport for Sonic the Hedgehog, and beastly racing circuits. Not to mention, er, the actual rings of power from Lord of the Rings. Season 2 of Amazon Prime's Rings of Power inspired this t…
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Greetings and welcome to the Pansophers Podcast! We are excited to announce the launch of our new podcast, expanding on the content found on the popular pansophers.com website and blog. Our goal is to explore the Universal in the Underlying and apply it to modern Mystery traditions. From now on, on this website you will not only find an extended bl…
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Who won out of Star Citizen and Elite Dangerous, the crowdfunded space sim sensations pitched to us a decade ago by two of the genre's most celebrated game directors? Star Citizen being a spiritual follow up to Wing Commander and Privateer, and Elite Dangerous being a direct sequel to Elite, Frontier: Elite 2 and Frontier: First Encounters. Well, i…
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If you were lucky enough to have lived through the 7th console generation as a young adult with enough disposable income to buy a couple of games per month, you ate damn well. You probably have countless fond memories of each big new watercooler game that the studios of the day were firing out with alarming regularity, and you had no idea what the …
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Inspired by the recent release of Star Wars Outlaws, this week's podcast is all about what makes Star Wars, something we're exploring via the unorthodox path of picking a bunch of things that aren't Star Wars and pointing out the ways they are like Star Wars. Confused? Don't be, it's just an excuse to have arguments. Star Wars is a massive media fr…
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Sometimes video games include the most random things, but who doesn't love that stuff? We all get excited when you can flush a toilet or turn on a tap, even though these are the most mundane actions possible in the 'real world'. Jim, in his wisdom(?), decided that these neat little features are pointless and made everyone pick the most useless of a…
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Video games are great, but sometimes you just have to admit that some of them are only available on consoles that, well, aren't great. Rubbish, even. You can guarantee an argument if you ask people to pick the worst games console, so that's what we did. But what is the best game on this worst console? Who showed their ineptitude and picked a game o…
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Video games are unparalleled in recreating real and fictional experiences. Only when both are channelled well, with love and passion, can a game transcend its place as merely a product and become art. For this reason being able to take a piss in-game is paramount to the merits of the medium. Where would we be without Norman Reedus widdling onto the…
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It's time for another episode of the Best Games Ever Podcast. This time we've got a great topic as Tom picked it. Join Jim, Tom, Connor, and Sherif as the gang ponders such a brilliant topic and attempts to come up with suitably amazing answers. Spoiler: Only Tom has a good answer. Learn more about your ad choices. Visit megaphone.fm/adchoices…
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You wait years and years for something to finally be over, and once that day comes, you’re left not with a sense of joy, but with a deep-set anxiety about what comes after. Bereft. Unable to enjoy the simple joy of being free, because you’ve been around the block a bit, and you know how these things go. Sigh. But enough about finishing Morrowind. R…
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Most games age like milk in the hot sun. But some are so bold, so brilliant, that they transcend their contemporary era, remaining relevant and highly playable for years or even decades following their release. But which of these has most aged like a fine bottle of fermented grapes, mashed between someone's manky toes? To find out you'll simply hav…
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There's now a premium, extended version of this podcast that you can get as a VG247.com paid subscriber - check out our Support Us page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free. Still inspired by last week's topic, we thought we'd flip it on its h…
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Many great games have suffered from poor marketing. Sometimes they’re advertised to entirely the wrong demographic. Other times, they’re partnered with uncool or problematic brands. A lot of the time they’re just hard to explain, and need to be experienced to properly understand, so unless you can get a significant number of people to try a demo yo…
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It won't have escaped your notice, dear viewer or listener, that the last episode - our incredible two-part 100th episode special quickfire edition - featured six contestants instead of the usual three. It may have escaped your notice, however, that 50% of them were not actually VG247 staff. This has caused certain ripples at VG247 Towers. Realisin…
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To recap: for the 100th episode we decided to come up with 100 episode topics and blow them all on one huge quiz round, with individual buzzers and everything. Inviting some favourite guests to return (Owen, Richie, and Burns) with the promise that, yes, however many points you score in this mammoth episode will be added to your overall total for t…
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One-hundred episodes. 100 weeks of The Best Games Ever podcast. I can scarcely believe it. On a personal note, it's been wonderful to host this stupid, daft, funny, sometimes even informative show about games past and present, with its mad politics and meta-games, running gags, plot twists, special guests, and so on. Tom asked me to host it on a fr…
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Ahead of our big 100th Episode Quickfire Special Featuring Steve Burns, which is going to irrevocably change the scoreboard forever, Tom and I decided to do another one of our Best Games Ever Podcast audits, where we review everyone's picks in the last few months, reveal who ranks best in overall wins and win percentages, and maybe... just maybe...…
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Realistic water and wetness were seen for years as a litmus test for photorealistic graphics, but by the PS3 generation, developers had it nailed: water shaders had become so sophisticated that Nathan Drake would emerge from a full dousing of seawater and slowly dry off, with his clothes soaked, and skin glistening. It was a mesmerising effect: it’…
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Whatever your attitude to guns in real life (for the record, they’re awful and civilians shouldn’t have them), it’s hard not to become a sort of virtual gun nut when you’re a gaming enthusiast because, inevitably, our primary interaction with game worlds is shooting bullets into them. Even games which emphatically are not shooters often feature gun…
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Hello and welcome to episode 97 of the Best Games Ever Podcast. As is traditional, let us give you some information about the show. This week we are looking for our contestants to think of the best game in which you fight a bear. Let's see if anyone decides to subvert the topic in ways that cause mutiny within the ranks. As ever, host Jim Trinca mu…
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You can’t say anything these days! Is what silly people say, a lot. You can actually say whatever you like. You can say, for example, and with confidence, that there are certain things you could get away with in gaming thirty years ago that simply wouldn’t fly now. Like… racing games with only one track. Platformers with a length of 20mins if you’r…
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Inspired by the (frankly excellent) Fallout TV show, this week on VG247's Best Games Ever podcast I've tasked my colleagues with finding the best game where a family member ditches you. With the prerequisite understanding that none of them are allowed to pick Fallout 3, the quintessential "dad's buggered off" simulator. As it turns out, being forsa…
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Inspired by the recent free drop of current viral sensation Content Warning – a co-op survival “shooter” about making spooky FauxTube videos with three of your mates – this week’s Best Games Ever podcast is all about freebies that we’d happily pay for. It’s a happy coincidence that this topic coincides with the launch of our extended podcast: a pai…
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The Best Games Ever podcast is a game show where three totally normal and socially acceptable panellists have to find the best game in a peculiar category such as "Best game with a breakfast buffet", or "Best game with loads of vandalism". They have to pitch their pick to our host, Jim, who uses his power to decide the winner. But there's a lot of …
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Big Western style open-world RPGs from beloved Japanese studios who tend to be known for other things (inhale) are like buses: there's none for ages, and then two come along at once! See also: Clinton-era disaster movies about Earth getting clobbered by an asteroid. See also: Clinton-era disaster movies about America getting clobbered by volcanoes.…
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It’s clear from Helldivers 2’s marketing that the game is directly inspired by Blair-era Dutch arthouse anti-war movie Starship Troopers. It’s also clear from playing it that Warhammer 40,000 and the future war bits of Terminator have made their mark on the project, and with its sprawling, player led, strictly PVE campaign engendering a keen sense …
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It's been long and arduous road to something resembling a worthy adaptation of Frank "dirty" Herbert's sand-based epic Dune, but with the recent release of Denis Villeneuve's Dune 2, we can safely call that one done. I just hope we get enough sequels for the films to start covering such nonsense as half-worm emperors and chair dogs. Aside from the …
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If you're anything like me, nothing makes you lose interest in a game quicker than the words "always online". Or "free-to-play". Or "connected experience", or whatever other marketing terms they've come up with for "live service grindfest that sucks". Sometimes they don't even tell you upfront that it's a GAAS title, leaving it up to the prospectiv…
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Physical game releases have been in danger of disappearing for a long time, what with Steam all but killing the PC optical drive, a cheaper discless PS5, and the rumoured incoming Xbox Series refresh which will do away with bluray even on the premium model. They're not likely to die off entirely: there will always be holdouts in the die-hard enthus…
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