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DF Direct Weekly #160: Fallout 4 Upgrade Issues, Avatar 40fps Tested, Paper Mario Switch Preview
Manage episode 415296259 series 3003898
In this 160th edition, it's Tom Morgan joining Rich and Alex to discuss the latest gaming and technology news. There's good news and bad news with Fallout 4's new 'next-gen' upgrade, Rich is impressed with Avatar: Frontiers of Pandora's new 40fps mode for PS5 and Series X, while Alex talks us through the latest path-tracing innovations revealed at GDC and GTC. Tom shares his impressions on Paper Mario for Nintendo Switch, Rich tests frame-gen on ROG Ally - and are Lords of the Fallen's tech issues resolved in the newly released patch 1.5?
0:00:00 Introduction
0:01:57 News 01: Fallout 4 gets mixed current-gen upgrade
0:22:14 News 02: Avatar: Frontiers of Pandora gets 40fps mode
0:38:07 News 03: Lords of the Fallen receives performance boost
0:49:12 News 04: Alex dives deep into game tech
1:11:56 News 05: ROG Ally updated with AFMF tech
1:22:08 News 06: Paper Mario preview!
1:29:31 Supporter Q1: Could frame gen be used to scale a game from 40fps to 120fps, and then decimate it to 60fps?
1:34:07 Supporter Q2: Why are some Microsoft games exhibiting different settings on PS5 relative to Series X?
1:42:49 Supporter Q3: Do you prefer Doom 1993 or Doom 2016?
1:47:11 Supporter Q4: Is sampler feedback the Series S savior? And is the PS5 API better than Microsoft’s?
1:53:07 Supporter Q5: Is the PS4’s continued developer support a problem for Sony?
2:00:13 Supporter Q6: Could the Switch 2 have an image quality advantage over PC gaming handhelds?
2:05:35 Supporter Q7: Are 13900K and 14900K processors really unstable?
2:10:54 Supporter Q8: What would a Republic of Gamers look like?
Learn more about your ad choices. Visit megaphone.fm/adchoices
209 Episoden
Manage episode 415296259 series 3003898
In this 160th edition, it's Tom Morgan joining Rich and Alex to discuss the latest gaming and technology news. There's good news and bad news with Fallout 4's new 'next-gen' upgrade, Rich is impressed with Avatar: Frontiers of Pandora's new 40fps mode for PS5 and Series X, while Alex talks us through the latest path-tracing innovations revealed at GDC and GTC. Tom shares his impressions on Paper Mario for Nintendo Switch, Rich tests frame-gen on ROG Ally - and are Lords of the Fallen's tech issues resolved in the newly released patch 1.5?
0:00:00 Introduction
0:01:57 News 01: Fallout 4 gets mixed current-gen upgrade
0:22:14 News 02: Avatar: Frontiers of Pandora gets 40fps mode
0:38:07 News 03: Lords of the Fallen receives performance boost
0:49:12 News 04: Alex dives deep into game tech
1:11:56 News 05: ROG Ally updated with AFMF tech
1:22:08 News 06: Paper Mario preview!
1:29:31 Supporter Q1: Could frame gen be used to scale a game from 40fps to 120fps, and then decimate it to 60fps?
1:34:07 Supporter Q2: Why are some Microsoft games exhibiting different settings on PS5 relative to Series X?
1:42:49 Supporter Q3: Do you prefer Doom 1993 or Doom 2016?
1:47:11 Supporter Q4: Is sampler feedback the Series S savior? And is the PS5 API better than Microsoft’s?
1:53:07 Supporter Q5: Is the PS4’s continued developer support a problem for Sony?
2:00:13 Supporter Q6: Could the Switch 2 have an image quality advantage over PC gaming handhelds?
2:05:35 Supporter Q7: Are 13900K and 14900K processors really unstable?
2:10:54 Supporter Q8: What would a Republic of Gamers look like?
Learn more about your ad choices. Visit megaphone.fm/adchoices
209 Episoden
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