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As transmedia publishing evolves, experimentation is the name of the game

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Manage episode 1378761 series 8117
Inhalt bereitgestellt von Tools of Change for Publishing. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Tools of Change for Publishing oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.

This post is part of the TOC podcast series. You can also subscribe to the free TOC podcast through iTunes.


Transmedia publishing is a phrase that means different things to different people. In this interview with Verane Pick (@veranepick), co-founder and artistic director at Counter Intelligence Media, we get an up-close look at what’s involved in a transmedia operation and how they use the agile development approach to keep inventing new products.

Key points from the full video interview (below) include:

  • Transmedia at the heart — Counter Intelligence Media is a transmedia publishing company and is working on finding new ways to tell stories in the digital world. [Discussed at the 00:42 mark.]
  • The rules have yet to be written — Transmedia is a rapidly evolving area and there’s no “right” way of producing this rich content. Experimentation is the name of the game. [Discussed at 2:14.]
  • Does repurposed content have a role? — Whether it’s a digital-first or repurposed content approach, the most important thing to do is first think about the medium and how you want to leverage it. [Discussed at 2:50.]
  • Using agile in practice — Counter Intelligence Media uses small, independent, highly collaborative teams to create their products. The agile model makes the most sense for them because of all the experimentation and the need to make many adjustments along the way. [Discussed at 6:59.]
  • App + ebooksApocalepsy 911 was an “MVP,” or “minimum viable product” in the agile world, for Counter Intelligence Media and serves as the foundation for their larger platform. [Discussed at 9:43.]
  • Serial publishing — Pick likens their use of serial publishing to a set of Russian nested dolls where all the different layers must be properly aligned. [Discussed at 13:27.]
  • Gaming mechanisms to come — Game techniques will become one of the “engagement silos” in a future Counter Intelligence Media product. Stay tuned for more details … [Discussed at 14:58.]

You can view the entire interview in the following video.

The future of publishing has a busy schedule.
Stay up to date with Tools of Change for Publishing events, publications, research and resources. Visit us at blogs.oreilly.com/toc.

Related:

  continue reading

20 Episoden

Artwork
iconTeilen
 
Manage episode 1378761 series 8117
Inhalt bereitgestellt von Tools of Change for Publishing. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Tools of Change for Publishing oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.

This post is part of the TOC podcast series. You can also subscribe to the free TOC podcast through iTunes.


Transmedia publishing is a phrase that means different things to different people. In this interview with Verane Pick (@veranepick), co-founder and artistic director at Counter Intelligence Media, we get an up-close look at what’s involved in a transmedia operation and how they use the agile development approach to keep inventing new products.

Key points from the full video interview (below) include:

  • Transmedia at the heart — Counter Intelligence Media is a transmedia publishing company and is working on finding new ways to tell stories in the digital world. [Discussed at the 00:42 mark.]
  • The rules have yet to be written — Transmedia is a rapidly evolving area and there’s no “right” way of producing this rich content. Experimentation is the name of the game. [Discussed at 2:14.]
  • Does repurposed content have a role? — Whether it’s a digital-first or repurposed content approach, the most important thing to do is first think about the medium and how you want to leverage it. [Discussed at 2:50.]
  • Using agile in practice — Counter Intelligence Media uses small, independent, highly collaborative teams to create their products. The agile model makes the most sense for them because of all the experimentation and the need to make many adjustments along the way. [Discussed at 6:59.]
  • App + ebooksApocalepsy 911 was an “MVP,” or “minimum viable product” in the agile world, for Counter Intelligence Media and serves as the foundation for their larger platform. [Discussed at 9:43.]
  • Serial publishing — Pick likens their use of serial publishing to a set of Russian nested dolls where all the different layers must be properly aligned. [Discussed at 13:27.]
  • Gaming mechanisms to come — Game techniques will become one of the “engagement silos” in a future Counter Intelligence Media product. Stay tuned for more details … [Discussed at 14:58.]

You can view the entire interview in the following video.

The future of publishing has a busy schedule.
Stay up to date with Tools of Change for Publishing events, publications, research and resources. Visit us at blogs.oreilly.com/toc.

Related:

  continue reading

20 Episoden

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