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Action Academy | Replace The Job You Hate With A Life You Love


1 How To Replace A $100,000+ Salary Within 6 MONTHS Through Buying A Small Business w/ Alex Kamenca & Carley Mitus 57:50
Alex (@alex_kamenca) and Carley (@carleymitus) are both members of our Action Academy Community that purchased TWO small businesses last thursday! Want To Quit Your Job In The Next 6-18 Months Through Buying Commercial Real Estate & Small Businesses? 👔🏝️ Schedule A Free 15 Minute Coaching Call With Our Team Here To Get "Unstuck" Want to know which investment strategy is best for you? Take our Free Asset-Selection Quiz Check Out Our Bestselling Book : From Passive To Passionate : How To Quit Your Job - Grow Your Wealth - And Turn Your Passions Into Profits Want A Free $100k+ Side Hustle Guide ? Follow Me As I Travel & Build: IG @brianluebben ActionAcademy.com…
The History of GNOME
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Manage series 2456030
Inhalt bereitgestellt von Emmanuele Bassi. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Emmanuele Bassi oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
GNOME is made by people, same as history; and just like people, history can be complicated, repeating, funny, sad, and everything in between. This is my attempt at compiling an history of the GNOME project
…
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13 Episoden
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Manage series 2456030
Inhalt bereitgestellt von Emmanuele Bassi. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Emmanuele Bassi oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
GNOME is made by people, same as history; and just like people, history can be complicated, repeating, funny, sad, and everything in between. This is my attempt at compiling an history of the GNOME project
…
continue reading
13 Episoden
Alle Folgen
×A side episode! We’re going to take a look to GTK in its first major API cycle
A side episode! Building GNOME is complicated; releasing GNOME is even worse. We’re going to see what tools GNOME developers used to build GNOME 2.
The GNOME 2 release process meant re-evaluating everything that makes a desktop environment: from its design, to the design of all of its applications, to the release process, to the interaction of settings and preferences.
A wild GTK major API change appears! It uses better text and icon rendering. It’s super effective! GNOME dons flame retardant pants. It’s not very effective!
A retrospective on GNOME 1.x, before we launch into the main narrative of GNOME 2; we’re going to look back at what GNOME 1 did right; what it did wrong; and what it meant in the larger context of the history of the project
A side episode! Early applications in the GNOME 1.x era
A side episode! Language bindings in the early GNOME era take the front stage
GNOME 1.4 gets released, and development work for GNOME 2 being in earnest; but things come crashing down once the Dot com bubble bursts, and GNOME loses an ally
Exciting times for the GNOME project. The first GUADEC is held in Paris! The Foundation gets founded! Plus: CVS and Bugzilla!
New companies form around GNOME ! Ximian and Eazel work on making GNOME useful for corporate environments and casual users, and start shaping the technology stack with components for applications to use and reuse.
The desktop wars begin, and competitions heats up. We’re going to see the initial reaction to KDE ’s licensing woes in the larger Linux ecosystem, and how that played into GNOME ’s adoption. Plus: Red Hat enters the fray, and creates the Red Hat Advanced Development laboratories, and GNOME releases version 1.0…
The GNOME project is announced! We’re going to see what the Linux world looked like, and why the GNOME project was started; what was available at the time, for Unix and Linux users, and the beginning of complex desktop environments on Linux, ending on the first few months of the project
GNOME is made by people, and people make history: complicated, recurring, funny, sad, and everything in between; this is my attempt at compiling an history of the GNOME project to provide a better context not just of past decisions, but also of its future directions
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