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TOGP #46: "That One Game: Chrono Trigger"

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Manage episode 402032607 series 3374668
Inhalt bereitgestellt von That One Gaming Podcast. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von That One Gaming Podcast oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.

*Sorry for the re-upload - the end of the episode is now where it should be! --Colin*
This week Colin, Lucas, and Neal embark on a journey through time in the classic 1995 RPG, That One Game: Chrono Trigger! Developed by Square and released for the Super Nintendo on March 11 of 1995 in Japan and later on August 11 in North America, the game was met with overwhelming critical praise for its story, gameplay, and music.

Chrono Trigger’s development team was dubbed internally as the “Dream Team”, consisting of Final Fantasy’s Hironobu Sakaguchi, Dragon Quest’s Yuji Horii, and Dragonball’s Akira Toriyama. For the longest time it had been a dream of Sakaguchi to build a game with Horii and Toriyama and the stars finally aligned to give birth to Chrono Trigger. Gameplay was revolutionary for the RPG genre at the time, featuring a turn-based battle system where all battle encounters took place on the world map, with no transitions to and from battle scenes. Additionally, the Super Nintendo was put through its paces with a spectacular array of visual effects used throughout the game, and especially in combat.

The game’s soundtrack marked the lead composer debut of now industry legend Yasunori Mitsuda, who along with some contributions from Final Fantasy series veteran Nobuo Uematsu, crafted a score that still to this day is praised as one of the greatest video game scores of all time.

-------------------------------------
That One Gaming Podcast website
https://thatonegamingpodcast.buzzsprout.com
Join the official TOGP Discord and interact with the podcast!
https://discord.gg/JsaQ2xu7kU
Find us outside the podcast!
Colin:
Youtube: Delicious Morsels & Delicious Morsels Music
https://www.youtube.com/deliciousmorsels
https://www.youtube.com/@deliciousmorselsmusic
Twitter: @DeliciousMorsel
https://www.twitter.com/DeliciousMorsel
Music Profiles:
Spotify: https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
Apple: https://music.apple.com/us/artist/colin-angus/1509390991
Find Lucas in the Trees:
https://www.linktr.ee/karn_evil_999
Find Neal in the Trees also:
https://linktr.ee/vmk89

  continue reading

58 Episoden

Artwork
iconTeilen
 
Manage episode 402032607 series 3374668
Inhalt bereitgestellt von That One Gaming Podcast. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von That One Gaming Podcast oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.

*Sorry for the re-upload - the end of the episode is now where it should be! --Colin*
This week Colin, Lucas, and Neal embark on a journey through time in the classic 1995 RPG, That One Game: Chrono Trigger! Developed by Square and released for the Super Nintendo on March 11 of 1995 in Japan and later on August 11 in North America, the game was met with overwhelming critical praise for its story, gameplay, and music.

Chrono Trigger’s development team was dubbed internally as the “Dream Team”, consisting of Final Fantasy’s Hironobu Sakaguchi, Dragon Quest’s Yuji Horii, and Dragonball’s Akira Toriyama. For the longest time it had been a dream of Sakaguchi to build a game with Horii and Toriyama and the stars finally aligned to give birth to Chrono Trigger. Gameplay was revolutionary for the RPG genre at the time, featuring a turn-based battle system where all battle encounters took place on the world map, with no transitions to and from battle scenes. Additionally, the Super Nintendo was put through its paces with a spectacular array of visual effects used throughout the game, and especially in combat.

The game’s soundtrack marked the lead composer debut of now industry legend Yasunori Mitsuda, who along with some contributions from Final Fantasy series veteran Nobuo Uematsu, crafted a score that still to this day is praised as one of the greatest video game scores of all time.

-------------------------------------
That One Gaming Podcast website
https://thatonegamingpodcast.buzzsprout.com
Join the official TOGP Discord and interact with the podcast!
https://discord.gg/JsaQ2xu7kU
Find us outside the podcast!
Colin:
Youtube: Delicious Morsels & Delicious Morsels Music
https://www.youtube.com/deliciousmorsels
https://www.youtube.com/@deliciousmorselsmusic
Twitter: @DeliciousMorsel
https://www.twitter.com/DeliciousMorsel
Music Profiles:
Spotify: https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
Apple: https://music.apple.com/us/artist/colin-angus/1509390991
Find Lucas in the Trees:
https://www.linktr.ee/karn_evil_999
Find Neal in the Trees also:
https://linktr.ee/vmk89

  continue reading

58 Episoden

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