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Inhalt bereitgestellt von Gameroom Junkies. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Gameroom Junkies oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
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Episode 52 - Arcade 'Rampage' in Atlanta

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Manage episode 127013050 series 182745
Inhalt bereitgestellt von Gameroom Junkies. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Gameroom Junkies oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
Hot off the heels of the 2nd annual Southern Fried Gameroom Expo in Atlanta, the Gameroom Junkies dive right into episode 52 with our thoughts on another successful arcade and pinball convention. We go over some of our personal highlights from the event including a KISS pinball launch party, a live game show, and even some disco loving zombies roaming the hall. In case you could not attend, be sure to check out the official photo set from the event to see what you missed. The bulk of this episode, however, comes from an interview we conducted with legendary video game designer Brian Colin. Mr. Colin is famous for his work on Rampage, Arch Rivals, Xenophobe, Sarge, Star Trek Voyager, and numerous others. In our interview we talk about the lasting legacy of Rampage and what went into creating a game so iconic that two days after the interview a Rampage movie was announced! A small bit of a warning, the interview audio is not up to our normal standards as this was recorded in a large ballroom. That said, it was such a good interview we felt we needed to share it anyway. We scored some other great content from our time at SFGE, so we will be back with less of a delay between episodes for the next show. Thanks for sticking with us! Music Credits Circa Vitae contributes the tracks Wage War and When it Flies under the license: http://creativecommons.org/licenses/by-sa/4.0/ Steve Combs contributes the tracks Gone and Mess under the following license: http://creativecommons.org/licenses/by/4.0/ Josh Woodward contributes the track Big Disco Ball under the following license: http://creativecommons.org/licenses/by/4.0/
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26 Episoden

Artwork
iconTeilen
 
Manage episode 127013050 series 182745
Inhalt bereitgestellt von Gameroom Junkies. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Gameroom Junkies oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
Hot off the heels of the 2nd annual Southern Fried Gameroom Expo in Atlanta, the Gameroom Junkies dive right into episode 52 with our thoughts on another successful arcade and pinball convention. We go over some of our personal highlights from the event including a KISS pinball launch party, a live game show, and even some disco loving zombies roaming the hall. In case you could not attend, be sure to check out the official photo set from the event to see what you missed. The bulk of this episode, however, comes from an interview we conducted with legendary video game designer Brian Colin. Mr. Colin is famous for his work on Rampage, Arch Rivals, Xenophobe, Sarge, Star Trek Voyager, and numerous others. In our interview we talk about the lasting legacy of Rampage and what went into creating a game so iconic that two days after the interview a Rampage movie was announced! A small bit of a warning, the interview audio is not up to our normal standards as this was recorded in a large ballroom. That said, it was such a good interview we felt we needed to share it anyway. We scored some other great content from our time at SFGE, so we will be back with less of a delay between episodes for the next show. Thanks for sticking with us! Music Credits Circa Vitae contributes the tracks Wage War and When it Flies under the license: http://creativecommons.org/licenses/by-sa/4.0/ Steve Combs contributes the tracks Gone and Mess under the following license: http://creativecommons.org/licenses/by/4.0/ Josh Woodward contributes the track Big Disco Ball under the following license: http://creativecommons.org/licenses/by/4.0/
  continue reading

26 Episoden

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