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At the dawn of the social media era, Belle Gibson became a pioneering wellness influencer - telling the world how she beat cancer with an alternative diet. Her bestselling cookbook and online app provided her success, respect, and a connection to the cancer-battling influencer she admired the most. But a curious journalist with a sick wife began asking questions that even those closest to Belle began to wonder. Was the online star faking her cancer and fooling the world? Kaitlyn Dever stars in the Netflix hit series Apple Cider Vinegar . Inspired by true events, the dramatized story follows Belle’s journey from self-styled wellness thought leader to disgraced con artist. It also explores themes of hope and acceptance - and how far we’ll go to maintain it. In this episode of You Can't Make This Up, host Rebecca Lavoie interviews executive producer Samantha Strauss. SPOILER ALERT! If you haven't watched Apple Cider Vinegar yet, make sure to add it to your watch-list before listening on. Listen to more from Netflix Podcasts .…
CGS: Conversations in Game Studies
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Inhalt bereitgestellt von Ádám Hushegyi. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Ádám Hushegyi oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
Conversations in Game Studies is a series of talks with scholars who research video games in their academic work, covering specific areas of research, as well as game studies in a broader context.
…
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8 Episoden
Alle als (un)gespielt markieren ...
Manage series 3485944
Inhalt bereitgestellt von Ádám Hushegyi. Alle Podcast-Inhalte, einschließlich Episoden, Grafiken und Podcast-Beschreibungen, werden direkt von Ádám Hushegyi oder seinem Podcast-Plattformpartner hochgeladen und bereitgestellt. Wenn Sie glauben, dass jemand Ihr urheberrechtlich geschütztes Werk ohne Ihre Erlaubnis nutzt, können Sie dem hier beschriebenen Verfahren folgen https://de.player.fm/legal.
Conversations in Game Studies is a series of talks with scholars who research video games in their academic work, covering specific areas of research, as well as game studies in a broader context.
…
continue reading
8 Episoden
Semua episod
×Chris J. Young (University of Toronto) talks about the recent woes of Unity and how they could impact the future of the company that was once hailed as the champion of independent videogame development.
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
With the disappearance of a large number of video games, archiving titles is becoming essential for the future of game studies. Chris J. Young, Head of Collections and Digital Scholarship at the University of Toronto Mississauga Library, describes his institution's trailblazing efforts in video game conservation with the Syd Bolton Collection and the unique opportunities and challenges that come with integrating video games into the world of libraries. Video version available on YouTube: https://youtu.be/f3ASYPHrKqE?si=2AT-naU3g642ctYG…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
Kristian A. Bjørkelo (University of Bergen) discusses the prevalence of Dungeons and Dragons in game scholarship and how the overt focus on D&D games and players may be unwittingly contributing to the monopoly of Wizards of the Coast (and its parent company Hasbro) on the roleplaying scene. Link to original article: https://eludamos.org/index.php/eludamos/article/view/6981 To follow Kristian on social media: https://twitter.com/madmullah https://www.instagram.com/madmullahhastur/…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
1 Conversations in Game Studies (CGS) #5: Tijana Rupcic - Spirituality in Dystopian Video Games 27:42
Tijana Rupčić (Central European University, Vienna) discusses the importance of spirituality in dystopian video games, with particular focus on Everybody's Gone to the Rapture, Death Stranding, and Cyberpunk 2077, which touch on the idea of transhumanism and on the implications of transcending death. Original study: https://www.mdpi.com/2077-1444/14/2/247 Tijana on social media: https://twitter.com/FerejaTina…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
1 Conversations in Game Studies (CGS) #4: Krobová, Švelch, Janik - Post-Soviet Spaces in Video Games 34:05
Tereza Fousek Krobová (Charles University, Prague), Jaroslav Švelch (Charles University, Prague) and Justyna Janik (Jagiellonian University, Cracow) discuss the representation of post-Soviet spaces in contemporary horror video games and how the depiction of Central and Eastern Europe has evolved over the past decades across various genres. Video version https://youtu.be/yRyfCP7HSg8 Link to original study https://www.tandfonline.com/doi/full/10.1080/2040350X.2022.2071520 Prague Game Production Studies Group https://gameproductionstudies.fsv.cuni.cz/ To follow the guests on social media https://twitter.com/raguklemenso…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
Amanda Cote (University of Oregon) discusses how crunch has become deeply embedded in the video game industry, leading developers to distinguist between "good crunch" and "bad crunch." YouTube version: https://youtu.be/DQltuh_Ewlw Follow Amanda on social media: https://twitter.com/accote http://www.amandaccote.com/ Original Study: https://journals.sagepub.com/doi/10.1177/14614448211014213…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
1 Conversations in Game Studies (CGS) #2: Chris Young - Canadian Indie Scene and the Monopoly of Unity 35:40
Chris J. Young (University of Toronto) discusses how the Canadian independent video game maker scene has evolved thanks to such robust tools as the Unity Engine, as well as how Unity managed to become a silent giant in the video game industry thanks to its strong grip on the indie scene and mobile platforms. Video version: https://www.youtube.com/watch?v=TEp8g4y-cJk Chris on social media: https://twitter.com/drchrisjyoung Link to study: https://tspace.library.utoronto.ca/bitstream/1807/89734/3/Young_Chris_J_... Game Production Studies: https://library.oapen.org/handle/20.500.12657/47043 Syd Bolton collection at the U of T: https://collections.utm.utoronto.ca/collections/syd-bolton-collection…
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CGS: Conversations in Game Studies
![CGS: Conversations in Game Studies podcast artwork](/static/images/64pixel.png)
Jan Švelch (Charles University in Prague, Czech Republic) discusses how player surveillance and the gathering of player data have become a norm in the gaming industry and how developers and publishers have entered into a seemingly reciprocal relationship with players, who receive limited access to this data through infographics and "fun fact" metrics that are disseminated among players and in the gaming press. Video version: https://youtu.be/azt34I65v5U To follow Jan on social media: https://mobile.twitter.com/snewgoblin Link to study: https://journals.sagepub.com/doi/abs/10.1177/14614448221097889 Prague Game Production Studies Group: https://gameproductionstudies.fsv.cuni.cz/ Links to infographics: https://gallery.neoseeker.com/Shadow+of+Death/photostream/2745099782 https://www.reddit.com/r/HuntShowdown/comments/fc95ab /hunt_second_anniversary_infographics_compiled/ https://www.pcgamer.com/mass-effect-3-infographic/ https://geekoutpost.com/cyberpunk-2077-stat-memes-flood-the-community-af... Main theme: Technology by 2TECH-AUDIO | https://2tech-audio.bandcamp.com Music promoted by https://www.free-stock-music.com…
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