MNmaxed is an actualplay Pathfinder 2e podcast based in Minnesota. Our goal is to provide entertaining adventures, helpful insights, and to be tabletop RPG ambassadors.
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Welcome to TalkCandy. Ran by two dope chicks Marquissa @mcahee & Mahagony @casuallyalluring dealing with the everyday annoyance of men. Where we talk all kinds of relationships from friendships to situationships. parental discretion is advised 💋
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A minute-by-minute review of the 1995 adaptation of William Gibson's classic cyberpunk noir: Johnny Mnemonic. Each week your hosts watch one minute of the film, dissect, discuss, and digress.
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MnM Talkies is an enchanting world of stories, interviews, podcasts and more - “Come and see the sound”. It is the Audio wing of Mantramugdh Productions.
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A podcast for nerds everywhere! Join Mike, McQ, Ronnie and Ian on their podcasting adventures as they venture into the world of Video Games, Sports, Fantasy Football, TV shows, and movies. All music heard in podcast can be found on Bensound.com and Incompetech.com.
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Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Become a Paid Subscriber: Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Everyday life issues, family, friends, work and life in general. Support this podcast: https://podcasters.spotify.com/pod/show/melvin-burl/support
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Blood Lords 72 - Blood Lords
1:20:30
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After concluding business in Grey Dirge, we head to Mechitar as a full group. We get settled in and go to our meeting. The Ghost King is not there, and instead we are given a... parade float to decorate. Ok, I guess. After some shenanigans the actual meeting with Geb is on, and we get promoted. Get more great MNmaxed and PF2E content on our YouTube…
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Blood Lords 71 - A Villain's Call to Action
1:08:29
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Kix takes a couple mental health days, then kindly decides to allow the campaign to continue but un-petrifying the rest of us. We meet back up with Bedlis, and receive a summons to Mechitar. We take care of some business and prepare to head to the big city. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listener…
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Blood Lords 70 - Rock Hard
1:19:46
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We finish up in Gristle Hall, looting what meager things VampIron Tavia had, and gathering more evidence to incriminate Kemnebi. As we exit, we meet an old ally who has new plans for us. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio…
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Blood Lords 69 - Vamp-Iron Tavia
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We explore the remaining rooms of Gristle Hall, facing down a few enemies as we go. We solve the remaining riddle and come face to face with Vampire Iron Tavia, the one we've been chasing after this entire book. The end of book three draws nigh. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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Blood Lords 68 - Stabbin' Statues
1:24:23
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We encounter a big fossil monster in a greenhouse, which ends up being less cool than it sounds. We continue looking for information and, along the way, destroying potentially dangerous statues as we go. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon…
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Blood Lords 67 - They Shoot Corpses Don't They
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Arius, having gotten served in a dance battle, welcomes the development to just a battle battle. The enemies are persistent, but can't do much to us. We move into a library where we learn some bombshell info before aggravating an impressive fossil. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Disc…
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Blood Lords 66 - Ignoring Irori
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We've reached Gristle Hall, but there's some defenses we must first get past. Once we do, we move into the manor where we discover some shadowy walls of great power. Kix wants them. We also find a party! Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon…
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Blood Lords 65 - Getting to Gristle Hall
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We find the medusa, Karenza, and learn some information from her. We head out to a place called Gristle Hall, where Iron Tavia went to. We know this place has some importance, having found a picture of it quite a while back. The road there, however, isn't without danger. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MN…
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Blood Lords 64 - Play Time
1:29:32
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Our nice tea time is interrupted by some guests being rather rude. As our hosts dejectedly cancel further tea, we begin exploring the home looking for our wayward host. We have a few more encounters with her little friends, which goes well until it doesn't. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listener…
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Blood Lords 63 - Hunger for Flesh and Tea
1:06:59
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We finish up business in the Greenblades camp, whom we've just slaughtered. We rest a bit, then follow a calling Shaira had in a dream. The Champion of Urgathoa does some pretty Urgathoan shit, and we all hit level 10. From there we head to the house of Karensa the Medusa, where we find some unexpected... friends? Get more great MNmaxed and PF2E co…
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Blood Lords 62 - A Shortsword and Some Fear
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Under cover of night, we've snuck up on the Greendblade's camp. We have one goal in mind; kill them all. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the show…
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Blood Lords 61 - Embrace the Chase
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While Kix races to save Shaira, Arius and SD race to kill some fuckers. Not everything goes well, though, and we find ourselves low on resources and HP. Later, we plan our next move and decide to go on the attack. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out o…
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Blood Lords 60 - Ambushy
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Due to some technical difficulties, we skip ahead a bit. We find ourselves trying to trick the Greenblades into an ambush. When the time comes, turns out they were expecting an ambush, and had their own counter-ambush ready. Meanwhile, Sundrinker is Am Bush. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listene…
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Blood Lords 59 - Proper Villainy
1:23:37
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We're in a cave fighting the bad guys... or rather, we're the bad guys fighting the good guys. It's combat, violence, and proper evil within. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the…
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Blood Lords 58 - Chaos in a Cave
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We leave the ghast warren and make camp, as we are pretty injured and low on resources, except for Arius who always has a million harms. We head towards a cave one of the ghasts told us about, where we find another group of living intruders. We play like we're going to be nice, but soon a huge combat breaks out. Get more great MNmaxed and PF2E cont…
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Blood Lords 57 - A Snack for Ghasts
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We arrive at a lake in the middle of the Field of Maidens. We find the destroyed remnants of wagons. We are soon accosted by hungry ghoulies who want nothing more than to eat good friend Kix. We do our best not to let them, with less than fully successful results. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed l…
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Blood Lords 56 - Green Blade Accord
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We prepare for what seems to be another fight right on the heels of the last one, but turns out to be something else. We have a lot to go check out in this Field of Maidens, and it's less devoid of life than we'd expected. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, ch…
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Blood Lords 55 - Hey Sister Stone Sister
1:15:04
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We finish up our business in The City of Hollow Flesh, and head out with Seldeg Bedlis on the trail of Iron Tavia. This leads us to The Field of Maidens; an old battleground filled with petrified soldiers. We explore a bit, and inevitably, some trouble comes calling. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxe…
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Blood Lords 54 - Pincer Manure
1:17:04
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We engage in a combat within a maze of hallways, which is pretty cool. We investigate this old temple turned shelter, and learn about a type of vampire that's very hard to pronounce. All of this gives us more clues about Iron Tavia, which we take to our old "friend" Bedliss. Get more great MNmaxed and PF2E content on our YouTube Talk to us and othe…
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Blood Lords 53 - Shelter in Shambles
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We descend into the undermarket of Hollow Flesh. It seems to be an abandoned chapel, and those who've taken up residence aren't having a good day. It gets worse when we arrive, though. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio i…
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Blood Lords 52 - Leaf Us Alone
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We make our way to the Hollow Flesh market. Once there we gather info and do some buying and selling. We follow clues to some steps that lead to the undermarket, but there's some guardians in the way. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Ad…
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Blood Lords 51 - Goodbyes in Disguise
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We deal with the aftermath of discovering the various plots in Thornhearth. The group is split on some issues, and a bit of light inter-party subterfuge rears its head. We say our goodbyes, some in disguise, and regroup with Bedlis to head South. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discor…
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Blood Lords 50 - Seeing Ghosts
1:04:38
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We continue to explore the estate of the missing Benefactor, and his fate becomes more and more clear. It seems we're going to need to clean up a lot of his messes here. But what of our target, Iron Tavia? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patre…
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Blood Lords 49 - New Management
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We go into the small town of Thornhearth where we meet some of the locals and ascertain some of what's going on. Lucan decides it's time to become a Baron or something and acts accordingly. We enter a seemingly abandoned mansion, or is it? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To su…
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Blood Lords 48 - Friends and Fellow Peasants
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Deep in the heart of the cottage, we face off against a bloody monstrosity. From there, thigs go somewhat back to normal. We pack up and head out to our next destination, and along the way meet some down-on-their-luck folk, in need of a vampire. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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Blood Lords 47 - 50 First Dungeons
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We continue investigating the cottage of Iron Tavia, which is now inhabited by a friendly if annoyed div. Nothing is as it seems, as Kix and Lucan start having memory issues. We find ourselves delving deeper into the shadows. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed,…
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Blood Lords 46 - Castle, Cottage, Coffin
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We get prepped and follow spymaster Seldeg Bhedlis into the Axen Wood, back towards the cottage of Iron Tavia. When we get there, things are a bit strange, and we all feel uneasy about this being the place where Swany's character died, and also the place where Swany's character died. Gosh, I sure hope Swany's character doesn't die. Get more great M…
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Blood Lords 45 - A Note in the Knight
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We clean up loose ends in Yled before packing up and making the long journey back to The Theatre of Sin in Greydirge. Once there we hold a celebratory dinner. We then take about a month of down time and statecraft. Things take a turn when we receive an intimidating visitor. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other…
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Blood Lords 44 - Secrets of the Dead
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After having killed Nethnelma, we finish searching her house and gathering clues. We ruminate on our various plots, and eventually go see our old friend Haldoli, who helps us question a key witness. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Addi…
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Blood Lords 43 - Bear Hands
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We've killed Nethnelma's monstrous basement abomination, but have more of her house to explore. We come across a room of summoning with an interesting painting of a familiar face. Soon, though, we have to deal with a troublesome interruption to our investigations. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed l…
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Blood Lords 42 - Two Heads Are Deader Than One
1:10:54
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Having broken into Nethnelma's home and killed two of her friends, Shaira attempts some diplomacy with some passerby students. From there we search around and attack more people in Nethnelma's residence. Good thing we're not trying to pretend we're the good guys in this one. Get more great MNmaxed and PF2E content on our YouTube Talk to us and othe…
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Blood Lords 41 - Mischievous Mummy Murder
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After slaughtering some Pharasmins, we continue our mission to discover more about the mysterious substance Shadow Ash. We set in motion some research that's going to take a while, so we have some fun breaking into Nethnelma's home. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support M…
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Blood Lords 40 - House of the Unholy
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We arrive at an Urgathoan temple called The Palidium. We meet with a priest from whom we get some information about Shadow Ash, one of the ingredients in the poison plot. Before our meeting can conclude, however, it is interrupted by a group of unlikely adventurers. We take the opportunity to be proper villains. Get more great MNmaxed and PF2E cont…
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Blood Lords 39 - Office Work
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Having executed a brilliantly sneaky plan to get into Nethnelma's office, we find ourselves rummaging around a wide array of magic and esoteric items. Some of them prove quite dangerous as thing go awry. Afterwards, we go gather some information from the clues we've procured. Get more great MNmaxed and PF2E content on our YouTube Talk to us and oth…
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Blood Lords 38 - Getting Schooled
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We go meet with Blood Lord Zithni and have a gratuitously indulgent night about town. We move on to our next gambit, attending a class held by our next hag target, Nethnelma. We make it through and Arius seems to be gaining a following. We set a sneaky plan into action. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNm…
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Blood Lords 37 - Playing the Game
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We've defeated Decrosia and her construct guard. We temporarily flee Pakged until things calm down a bit. We then meet with Shroud, and head off to our next lead. We away to a big city called Yled, in pursuit of Nethnelma, the next hag of the Graveclaw Coven. Once there we settle in, meet some friends old and new, and plan our next moves. Get more …
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Blood Lords 36 - Through the Window
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We leap through the window after our quarry, and face down Decrosia. She ends up not being the only enemy with which we have to contend. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the show…
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Blood Lords 35 - Decrosia Hate Train
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We hide the evidence of combat and heal up, before gathering more information on our target from some unlikely sources. We then infiltrate a factory and eventually find ourselves face to face with Decrosia, who is the hag we've been looking for. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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Blood Lords 34 - Operation Edge
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We've only a short way to go to reach Pakged, our next destination. Along the way we meet a quick family who warn us of strange happenings in the city. When we get there we're confronted by some locals and it doesn't go too well. We reconsider our approach and enter into Infiltration Mode. We edge for a while, and eventually go head to head with so…
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Blood Lords 33 - One Disease Please
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We finally make our way out of the water and back to land. We turn in our quests, as it were, and prepare for the next leg of our adventure, which will take us to a city called Pakged. We spend a great deal of time determining how best to make our sea voyage there a bit more entertaining. Get more great MNmaxed and PF2E content on our YouTube Talk …
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Blood Lords 32 - Sharing Kix
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We've defeated Sonny Bride of the Sea. We explore her temple to the demon lord Dagon, and Shaira does some work to restore it to its former Urgathoan glory. Along the way Kix makes a deal, and we run into a gross demon monster. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxe…
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Blood Lords 31 - Sunken Temple
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Still floating around in the submerged portion of Sallowshore, we finally encounter Sonny Bride of the Sea. The fight is on in this submerged temple to Urgathoa, but who all will manage to swim away unscathed? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our P…
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Blood Lords 30 - Crab Crackin' Monster Smackin'
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We continue our way towards Sonny Bride of the Sea's underwater lawyer office/temple to a demon god. We get distracted along the way with a ship and an alchemy room. Lots of monstrous underwater foes are fought. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our…
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Blood Lords 29 - Under the Sea
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After proving ourselves to vampire Tobias Highridge, we enter his mansion to meet with him. He wants us to kill Sonny Bride of the Sea, a thing we were probably going to do anyway, and get his wife's ring back. On our way to the water some villagers try to stop us, they are unsuccessful. We enter the water, head towards the old Urgathoan Temple, an…
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Blood Lords 28 - Sallowshore Arrival
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We launch our journey to Sallowshore, the place we probably have the most clues about. Once there we find lodging, gather some info, and make a few new friends. At least one of them seems fine with killing us. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our P…
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Blood Lords 27 - The Pallid Rider
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We start off with an introduction of our newest party member. After which, the rest of us make our way back to the Theatre to meet her. We rest, level up, and hit the market, before deciding what to do next. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Pat…
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Blood Lords 26 - Cottage Chaos
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We've defeated Iron Tavia, now we just need to escape her cottage. Significantly more difficult than it sounds, turns out. Once free, we reflect on the friends we've lost, and the friends we've made. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Add…
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Blood Lords 25 - You Go First
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Whelp, Gurdrug is dead I guess. Moving on! We search Iron Tavia's cottage and find a bit of loot and a Trakmarook. The latter of which is a minotaur skeleton who decides to help us in thanks for awakening him. We descend into the bowels of the cottage where we find Iron Tavia, who's a bit of a hoarder it seems. Combat breaks out, but turns out Iron…
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Blood Lords 24 - Rest In Mantelpiece
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We enact a plan to burn Iron Tavia's cottage to the ground and just kinda see what happens next. It's very rainy and there's some creatures inside who'd rather we not do this, so success is far from ensured. At one point, someone gets impatient and takes some rash actions, which end up going quite poorly. Get more great MNmaxed and PF2E content on …
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Blood Lords 23 - Fire and Rain
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1:10:28
We're making our way through the Axan Wood, following directions we have to the home of Iron Tavia, a hag and potential perpetrator of the poison plot. Along the way we find some Wights who get dealt with. We find the cottage, and spend some time dealing with its gardeners and deciding how to approach. Get more great MNmaxed and PF2E content on our…
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