This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Learn the ins-and-outs of game design alongside Alex as he creates his first TTRPG, talking to industry creatives along the way, and putting their advice into practice! The show combines interviews, playtesting, and design reflection to tell the story of game design, from start to finish! https://waitrollthatagain.carrd.co/
…
continue reading
1
Iterative Design on Paint The Town Red (Ft. JellyMuppet)
32:50
32:50
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
32:50
Wait, Roll That Again! Return's with a discussion about SoulMuppet Publishing's latest game, Paint The Town Red, with director and designer Zach Cox aka JellyMuppet! Check out the game here on Backerkit: https://www.backerkit.com/c/projects/soulmuppet/paint-the-town-red Huge thanks to Zach for coming along to talk about their game! And thanks for l…
…
continue reading
1
[FEED DROP] Dice Exploder S3E1: The Risk Sheet with John Harper
38:33
38:33
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
38:33
Alex here! Today, I'm sharing the first episode of Dice Exploder's Third Season, a discussion on the Risk Sheet from Psi*Run by Meguey and Vincent Baker. Dice Exploder is a podcast that invites a different co-host to bring a game mechanic on and discuss why it works, or even why it doesn't! It's been an awesome podcast so far, super educational for…
…
continue reading
1
Designing Fight or Fright: S1E8 - Looking in the Game Design Mirror (SEASON FINALE)
17:17
17:17
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
17:17
It's the Season Finale! On this episode, we break down the playtest with Zoe, Freya and Liam, and talk about the work on the game so far, and what's happening on Wait, Roll That Again! in the future! You can find out where to find the show here: https://waitrollthatagain.carrd.co/ This Podcast is a part of KiwiRPG! For information on Kēmu Whakatau …
…
continue reading
1
Designing Fight or Fright: S1E7 - Playtesting Fright or Fight!
40:59
40:59
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
40:59
Welcome back to Wait, Roll That Again! This week, I run a playtest of the Spooky Game I’ve been developing, now called Fright or Fight! My goal is to test the central mechanics, and see how the story-world of the game comes across! Thanks to Zoe, Freya and Liam for being my amazing playtesters in this episode and creating such wonderful characters.…
…
continue reading
1
Designing Fight or Fright: S1E6 - Layout, Design, and New Dice (Ft. Clayton Notestine)
31:06
31:06
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
31:06
Welcome back to Wait, Roll That Again! On this episode, big challenges arise in the game design process, which leads to a step in adifferent direction. But first, Clayton Notestine from Explorer’s Design joins the show to talk about layout and visual design. These elements are really important to a game’s final presentation, so I felt like it was t…
…
continue reading
1
Designing Fight or Fright: S1E5 - Character Creation
30:50
30:50
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
30:50
Welcome back to Wait, Roll That Again! On this week’s episode, we continue desiging options for player characters for the game. We hear from Michael Sands (Monster of The Week) before diving into the first ever character creation for the game with Zoe, who we last heard from in the first episode! You can find out where to find the show here: https:…
…
continue reading
1
Designing Fight or Fright: S1E4 - That's Character Development (Ft. Jay Dragon)
29:48
29:48
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
29:48
Welcome back to Wait, Roll That Again! On this week’s episode, I start the process on the biggest part of design so far - the character options. I want the players to feel like they've got lots of options to explore in the game, and meaningful choices to make. To start this conversation, I brought on designer and editorial director at Possum Creek …
…
continue reading
1
Designing Fight or Fright: S1E3 - Many-Faced Math Rocks: (Ft. Michael Sands)
32:10
32:10
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
32:10
Welcome back to Wait, Roll That Again! On this week’s episode, I take the tips from the last few weeks and apply them to my first pieces of design for my TTRPG project. There’s one key conversation I felt like I needed to have before I sat down to design some mechanics. I wanted to learn about resolution and dice, so I spoke to Aotearoa-based desig…
…
continue reading
1
Designing Fight or Fright: S1E2 - Studying the Books (Ft. Ashley Warren)
28:02
28:02
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
28:02
We're making a game together - but first, we've got to learn from the experts. That's right, we're talking about study, how it can be fun, and why it's an important step in TTRPG design. To talk about study as part of our designer creative process, Alex talks to Ashley Warren, a designer and director of the Storytelling Collective! To find Ashley's…
…
continue reading
1
Designing Fight or Fright: S1E1 - The TTRPG Design Rainbow (feat. Morgan Davie)
32:47
32:47
Später Spielen
Später Spielen
Listen
Gefällt mir
Geliked
32:47
It's our first episode! Lets talk TTRPG Game Design, and we'll start at the basics. This episode, Alex speaks to some players at his game table about their experiences getting into gaming, and then with Game Designer Morgan Davie (a|state, paranormal wellington) about how we can get into designing games ourselves! Morgan can be found at his twitter…
…
continue reading
Let's Make a Game Together! A TTRPG Design podcast that takes you through your first steps to building a game alongside Alex, a brand new game designer. You'll hear from leading, award winning and vastly experienced designers as they help Alex get a better idea of how to make a game from the ground up. Coming June 15th 2023, and releasing fortnight…
…
continue reading